38 lines
666 B
GDScript
38 lines
666 B
GDScript
extends Area2D
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var bigBoss = Node
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@export
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var target = 0
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@export
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var ai = 0
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@export
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var speed = 1
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# Called when the node enters the scene tree for the first time.
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func _ready():
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bigBoss = get_tree().get_first_node_in_group("BigBoss")
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match ai:
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#set position
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0:
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position = Vector2(0, -1087)
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#fish position
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1:
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position = Vector2(0,-1087)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _physics_process(delta):
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goFish()
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func goFish():
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if position.y < 0:
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position.y = position.y + speed
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func _on_body_entered(body):
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if body.is_in_group("Fish"):
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bigBoss.switch = true
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bigBoss.scene = 2
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queue_free()
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