OutOfBody/Sharp of Body.csproj

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2024-01-02 20:10:53 -05:00
<Project Sdk="Godot.NET.Sdk/4.2.1">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>SharpofBody</RootNamespace>
</PropertyGroup>
</Project>