OutOfBody/Levels/3.tscn

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2024-01-02 20:10:53 -05:00
[gd_scene load_steps=7 format=3 uid="uid://dah42e0gs8xri"]
[ext_resource type="PackedScene" uid="uid://dpvsvhuvstab6" path="res://Tile Maps/Walls.tscn" id="1_03cvs"]
[ext_resource type="PackedScene" uid="uid://bbvpjrnarl7qb" path="res://Entities/entrance.tscn" id="2_7ppm3"]
[ext_resource type="PackedScene" uid="uid://b6ox70gr6e6ej" path="res://Entities/Exit.tscn" id="3_05itb"]
[ext_resource type="PackedScene" uid="uid://ctdil7060o2ft" path="res://Entities/EvilEye.tscn" id="4_1ndjk"]
[ext_resource type="PackedScene" uid="uid://crtwv7phv71wq" path="res://Entities/Ghost.tscn" id="5_gfbar"]
[ext_resource type="PackedScene" uid="uid://b8d22amvt6eq5" path="res://Entities/Cage.tscn" id="6_bups4"]
[node name="3" type="Node2D" groups=["Level"]]
show_behind_parent = true
[node name="Walls" parent="." instance=ExtResource("1_03cvs")]
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[node name="Entrance" parent="." instance=ExtResource("2_7ppm3")]
position = Vector2(-150, 10)
[node name="Exit" parent="." instance=ExtResource("3_05itb")]
position = Vector2(150, 10)
[node name="EvilEye" parent="." instance=ExtResource("4_1ndjk")]
position = Vector2(10, 50)
red = true
direction = 3
[node name="EvilEye2" parent="." instance=ExtResource("4_1ndjk")]
position = Vector2(10, -30)
activated = true
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[node name="EvilEye3" parent="." instance=ExtResource("4_1ndjk")]
position = Vector2(30, -30)
activated = true
direction = 4
[node name="EvilEye4" parent="." instance=ExtResource("4_1ndjk")]
position = Vector2(30, 50)
red = true
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[node name="Ghost" parent="." instance=ExtResource("5_gfbar")]
position = Vector2(-110, -70)
[node name="Ghost2" parent="." instance=ExtResource("5_gfbar")]
position = Vector2(-90, -70)
[node name="Ghost3" parent="." instance=ExtResource("5_gfbar")]
position = Vector2(-70, -70)
[node name="Cage" parent="." instance=ExtResource("6_bups4")]
position = Vector2(110, -30)
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[node name="Cage2" parent="." instance=ExtResource("6_bups4")]
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red = true
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[node name="Cage3" parent="." instance=ExtResource("6_bups4")]
position = Vector2(70, -50)
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[node name="EvilEye6" parent="." instance=ExtResource("4_1ndjk")]
position = Vector2(50, -30)
activated = true
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triggerPos = Vector2(50, -30)
[node name="Cage5" parent="." instance=ExtResource("6_bups4")]
position = Vector2(150, -70)
red = true
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[node name="Cage6" parent="." instance=ExtResource("6_bups4")]
position = Vector2(150, -50)
triggerPos = Vector2(10, -30)
[node name="Ghost4" parent="." instance=ExtResource("5_gfbar")]
position = Vector2(-130, -70)