OutOfBody/Sharp of Body.csproj.old.2

7 lines
230 B
Groff

<Project Sdk="Godot.NET.Sdk/4.2.0">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>SharpofBody</RootNamespace>
</PropertyGroup>
</Project>