Polar Night vince GPL 2014 Siva Flat Round GNOME 3 window theme </draw_ops> <draw_ops name="title_unfocused"> <title color="#999999" x="3 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/> </draw_ops> <!-- window decorations --> <draw_ops name="entire_background_focused"> <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="entire_background_unfocused"> <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="titlebar_fill_focused"> <!-- Background gradient --> <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="titlebar_fill_attached_focused"> <!-- gradient for attached and modal dialogs titlebar--> <!-- Background gradient --> <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="titlebar_fill_unfocused"> <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="bottom"> <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="bottom-inactive"> <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="hilight"> </draw_ops> <draw_ops name="rounded_hilight"> </draw_ops> <draw_ops name="titlebar_focused"> <include name="titlebar_fill_focused" /> <include name="hilight" /> </draw_ops> <draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs --> <include name="titlebar_fill_attached_focused" /> </draw_ops> <draw_ops name="titlebar_attached_unfocused"> <!-- titlebar for attached and modal dialogs --> <include name="titlebar_fill_unfocused" /> </draw_ops> <draw_ops name="rounded_titlebar_focused"> <include name="titlebar_fill_focused" /> <include name="rounded_hilight" /> </draw_ops> <draw_ops name="rounded_titlebar_unfocused"> <include name="titlebar_fill_unfocused" /> <include name="rounded_hilight" /> </draw_ops> <draw_ops name="rounded_titlebar_focused_alt"> <include name="titlebar_fill_focused" /> <include name="rounded_hilight" /> </draw_ops> <draw_ops name="border_focused"> <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="border_unfocused"> <rectangle color="#eeeeee" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="border_right_focused"> </draw_ops> <draw_ops name="border_right_unfocused"> </draw_ops> <draw_ops name="border_left_focused"> </draw_ops> <draw_ops name="border_left_unfocused"> </draw_ops> <draw_ops name="draw_frame"> <rectangle color="#dddddd" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="draw_frame_unfocus"> <rectangle color="#dddddd" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <!-- button icons--> <!-- note: negative values in x or y causes gnome-shell to crash --> <draw_ops name="close_glyph_focused"> <image filename="close_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="close_focused"> <include name="close_glyph_focused" /> </draw_ops> <draw_ops name="close_focused_prelight"> <image filename="close_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="close_focused_pressed"> <image filename="close_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="close_glyph_unfocused"> <image filename="close_unfocused.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="close_unfocused"> <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="close_glyph_unfocused_prelight"> <image filename="close_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="close_unfocused_prelight"> <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="close_glyph_unfocused_pressed"> <image filename="close_unfocused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="close_unfocused_pressed"> <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="maximize_glyph_focused"> <image filename="maximize_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="maximize_focused"> <include name="maximize_glyph_focused" /> </draw_ops> <draw_ops name="maximize_focused_prelight"> <image filename="maximize_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="maximize_focused_pressed"> <image filename="maximize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="maximize_glyph_unfocused"> <image filename="maximize_unfocused.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="maximize_unfocused"> <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="maximize_glyph_unfocused_prelight"> <image filename="maximize_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="maximize_unfocused_prelight"> <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="maximize_glyph_unfocused_pressed"> <image filename="maximize_unfocused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="maximize_unfocused_pressed"> <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="minimize_glyph_focused"> <image filename="minimize_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="minimize_focused"> <include name="minimize_glyph_focused" /> </draw_ops> <draw_ops name="minimize_focused_prelight"> <image filename="minimize_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="minimize_focused_pressed"> <image filename="minimize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="minimize_glyph_unfocused"> <image filename="minimize_unfocused.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="minimize_unfocused"> <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="minimize_glyph_unfocused_prelight"> <image filename="minimize_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="minimize_unfocused_prelight"> <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="minimize_glyph_unfocused_pressed"> <image filename="minimize_unfocused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="minimize_unfocused_pressed"> <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="menu_glyph_focused"> <image filename="menu.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="menu_focused"> <include name="menu_glyph_focused" /> </draw_ops> <draw_ops name="menu_focused_prelight"> <image filename="menu_prelight.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="menu_focused_pressed"> <image filename="menu-pressed.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="menu_glyph_unfocused"> <image filename="menu-unfocus.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="menu_unfocused"> <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="menu_glyph_unfocused_prelight"> <image filename="menu_prelight.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="menu_unfocused_prelight"> <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="menu_glyph_unfocused_pressed"> <image filename="menu-pressed.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="menu_unfocused_pressed"> <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="shade_glyph_focused"></draw_ops> <draw_ops name="shade_focused"> <include name="shade_glyph_focused" /> </draw_ops> <draw_ops name="shade_focused_pressed"> <include name="shade_glyph_focused" y="0" /> </draw_ops> <draw_ops name="shade_glyph_unfocused"></draw_ops> <draw_ops name="shade_unfocused"> <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="shade_glyph_unfocused_prelight"></draw_ops> <draw_ops name="shade_unfocused_prelight"> <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="shade_glyph_unfocused_pressed"></draw_ops> <draw_ops name="shade_unfocused_pressed"> <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="unmaximize_focused_normal"> <image filename="unmaximize_focused_normal.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="unmaximize_focused_prelight"> <image filename="unmaximize_focused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="unmaximize_focused_pressed"> <image filename="unmaximize_focused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="unmaximize_unfocused_normal"> <image filename="unmaximize_unfocused.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="unmaximize_unfocused_prelight"> <image filename="unmaximize_unfocused_prelight.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="unmaximize_unfocused_pressed"> <image filename="unmaximize_unfocused_pressed.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <!-- frame styles --> <frame_style name="normal_focused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="left_edge" draw_ops="draw_frame"/> <piece position="right_edge" draw_ops="draw_frame"/> <piece position="bottom_edge" draw_ops="bottom"/> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_unfocused" geometry="normal_unfocused"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="left_edge" draw_ops="draw_frame_unfocus"/> <piece position="right_edge" draw_ops="draw_frame_unfocus"/> <piece position="bottom_edge" draw_ops="bottom-inactive"/> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="left_edge" draw_ops="draw_frame"/> <piece position="right_edge" draw_ops="draw_frame"/> <piece position="bottom_edge" draw_ops="bottom"/> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="unmaximize_focused_normal"/> <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/> <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="left_edge" draw_ops="draw_frame_unfocus"/> <piece position="right_edge" draw_ops="draw_frame_unfocus"/> <piece position="bottom_edge" draw_ops="bottom-inactive"/> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="unmaximize_unfocused_normal"/> <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_shaded_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="unmaximize_focused_normal"/> <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/> <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_shaded_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="unmaximize_unfocused_normal"/> <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="dialog_focused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="left_edge" draw_ops="draw_frame"/> <piece position="right_edge" draw_ops="draw_frame"/> <piece position="bottom_edge" draw_ops="bottom"/> <button function="close" state="normal" draw_ops="close_focused"/> <button function="close" state="prelight" draw_ops="close_focused_prelight"/> <button function="close" state="pressed" draw_ops="close_focused_pressed"/> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="dialog_unfocused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="left_edge" draw_ops="draw_frame_unfocus"/> <piece position="right_edge" draw_ops="draw_frame_unfocus"/> <piece position="bottom_edge" draw_ops="bottom-inactive"/> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="modal_dialog_focused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_attached_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="left_edge" draw_ops="draw_frame"/> <piece position="right_edge" draw_ops="draw_frame"/> <piece position="bottom_edge" draw_ops="bottom"/> <button function="close" state="normal" draw_ops="close_focused"/> <button function="close" state="prelight" draw_ops="close_focused_prelight"/> <button function="close" state="pressed" draw_ops="close_focused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="modal_dialog_unfocused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="left_edge" draw_ops="draw_frame_unfocus"/> <piece position="right_edge" draw_ops="draw_frame_unfocus"/> <piece position="bottom_edge" draw_ops="bottom-inactive"/> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="utility_focused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="left_edge" draw_ops="draw_frame"/> <piece position="right_edge" draw_ops="draw_frame"/> <piece position="bottom_edge" draw_ops="bottom"/> <button function="close" state="normal" draw_ops="close_focused"/> <button function="close" state="prelight" draw_ops="close_focused_prelight"/> <button function="close" state="pressed" draw_ops="close_focused_pressed"/> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="utility_unfocused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="left_edge" draw_ops="draw_frame_unfocus"/> <piece position="right_edge" draw_ops="draw_frame_unfocus"/> <piece position="bottom_edge" draw_ops="bottom-inactive"/> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="border_focused" geometry="borderless"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="border_unfocused" geometry="borderless"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="attached_focused" geometry="attached"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_attached_focused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="attached_unfocused" geometry="attached"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_attached_unfocused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_left_focused" geometry="tiled_left"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_right_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_left_unfocused" geometry="tiled_left"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_right_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_right_focused" geometry="tiled_right"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_left_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_right_unfocused" geometry="tiled_right"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_left_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <!-- placeholder for unimplementated styles--> <frame_style name="blank" geometry="normal"> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <!-- frame style sets --> <frame_style_set name="normal_style_set"> <frame focus="yes" state="normal" resize="both" style="normal_focused"/> <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> <frame focus="yes" state="maximized" style="normal_max_focused"/> <frame focus="no" state="maximized" style="normal_max_unfocused"/> <frame focus="yes" state="shaded" style="normal_focused"/> <frame focus="no" state="shaded" style="normal_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> <frame version=">= 3.3"focus="yes" state="tiled_left" style="tiled_left_focused"/> <frame version=">= 3.3"focus="no" state="tiled_left" style="tiled_left_unfocused"/> <frame version=">= 3.3"focus="yes" state="tiled_right" style="tiled_right_focused"/> <frame version=">= 3.3"focus="no" state="tiled_right" style="tiled_right_unfocused"/> <frame version=">= 3.3"focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/> <frame version=">= 3.3"focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/> <frame version=">= 3.3"focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/> <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/> </frame_style_set> <frame_style_set name="dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="dialog_focused"/> <frame focus="no" state="shaded" style="dialog_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="modal_dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="modal_dialog_focused"/> <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="utility_style_set"> <frame focus="yes" state="normal" resize="both" style="utility_focused"/> <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="utility_focused"/> <frame focus="no" state="shaded" style="utility_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="border_style_set"> <frame focus="yes" state="normal" resize="both" style="border_focused"/> <frame focus="no" state="normal" resize="both" style="border_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="blank"/> <frame focus="no" state="shaded" style="blank"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="attached_style_set"> <frame focus="yes" state="normal" resize="both" style="attached_focused"/> <frame focus="no" state="normal" resize="both" style="attached_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="blank"/> <frame focus="no" state="shaded" style="blank"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <!-- windows --> <window type="normal" style_set="normal_style_set"/> <window type="dialog" style_set="dialog_style_set"/> <window type="modal_dialog" style_set="modal_dialog_style_set"/> <window type="menu" style_set="utility_style_set"/> <window type="utility" style_set="utility_style_set"/> <window type="border" style_set="border_style_set"/> <window version=">= 3.2" type="attached" style_set="attached_style_set"/> </metacity_theme>