Fix x coordinate calculation in buttonpress.
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dwm.c
2
dwm.c
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@ -440,7 +440,7 @@ buttonpress(XEvent *e)
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arg.ui = 1 << i;
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arg.ui = 1 << i;
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} else if (ev->x < x + blw)
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} else if (ev->x < x + blw)
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click = ClkLtSymbol;
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click = ClkLtSymbol;
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else if (ev->x > selmon->ww - TEXTW(stext))
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else if (ev->x > selmon->ww - (int)TEXTW(stext))
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click = ClkStatusText;
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click = ClkStatusText;
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else
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else
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click = ClkWinTitle;
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click = ClkWinTitle;
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