some changes to updatesizehints, I don't change the aspect ratio algorithm now - I can't think, it is a mess
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57
client.c
57
client.c
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@ -227,12 +227,33 @@ manage(Window w, XWindowAttributes *wa) {
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void
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resize(Client *c, int x, int y, int w, int h, Bool sizehints) {
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float actual, dx, dy, max, min;
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float dx, dy, max, min, ratio;
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XWindowChanges wc;
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if(w <= 0 || h <= 0)
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return;
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if(sizehints) {
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if(c->minay > 0 && c->maxay && (h - c->baseh) > 0) {
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dx = (float)(w - c->basew);
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dy = (float)(h - c->baseh);
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min = (float)(c->minax) / (float)(c->minay);
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max = (float)(c->maxax) / (float)(c->maxay);
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ratio = dx / dy;
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if(max > 0 && min > 0 && ratio > 0) {
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if(ratio < min) {
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dy = (dx * min + dy) / (min * min + 1);
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dx = dy * min;
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w = (int)dx + c->basew;
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h = (int)dy + c->baseh;
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}
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else if(ratio > max) {
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dy = (dx * min + dy) / (max * max + 1);
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dx = dy * min;
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w = (int)dx + c->basew;
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h = (int)dy + c->baseh;
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}
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}
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}
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if(c->minw && w < c->minw)
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w = c->minw;
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if(c->minh && h < c->minh)
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@ -241,28 +262,6 @@ resize(Client *c, int x, int y, int w, int h, Bool sizehints) {
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w = c->maxw;
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if(c->maxh && h > c->maxh)
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h = c->maxh;
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/* inspired by algorithm from fluxbox */
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if(c->minay > 0 && c->maxay && (h - c->baseh) > 0) {
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dx = (float)(w - c->basew);
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dy = (float)(h - c->baseh);
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min = (float)(c->minax) / (float)(c->minay);
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max = (float)(c->maxax) / (float)(c->maxay);
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actual = dx / dy;
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if(max > 0 && min > 0 && actual > 0) {
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if(actual < min) {
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dy = (dx * min + dy) / (min * min + 1);
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dx = dy * min;
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w = (int)dx + c->basew;
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h = (int)dy + c->baseh;
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}
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else if(actual > max) {
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dy = (dx * min + dy) / (max * max + 1);
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dx = dy * min;
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w = (int)dx + c->basew;
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h = (int)dy + c->baseh;
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}
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}
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}
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if(c->incw)
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w -= (w - c->basew) % c->incw;
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if(c->inch)
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@ -313,6 +312,10 @@ updatesizehints(Client *c) {
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c->basew = size.base_width;
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c->baseh = size.base_height;
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}
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else if(c->flags & PMinSize) {
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c->basew = size.min_width;
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c->baseh = size.min_height;
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}
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else
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c->basew = c->baseh = 0;
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if(c->flags & PResizeInc) {
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@ -331,16 +334,20 @@ updatesizehints(Client *c) {
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c->minw = size.min_width;
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c->minh = size.min_height;
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}
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else if(c->flags & PBaseSize) {
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c->minw = size.base_width;
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c->minh = size.base_height;
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}
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else
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c->minw = c->minh = 0;
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if(c->flags & PAspect) {
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c->minax = size.min_aspect.x;
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c->minay = size.min_aspect.y;
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c->maxax = size.max_aspect.x;
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c->minay = size.min_aspect.y;
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c->maxay = size.max_aspect.y;
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}
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else
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c->minax = c->minay = c->maxax = c->maxay = 0;
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c->minax = c->maxax = c->minay = c->maxay = 0;
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c->isfixed = (c->maxw && c->minw && c->maxh && c->minh
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&& c->maxw == c->minw && c->maxh == c->minh);
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}
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2
dwm.h
2
dwm.h
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@ -47,7 +47,7 @@ struct Client {
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int x, y, w, h;
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int rx, ry, rw, rh; /* revert geometry */
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int basew, baseh, incw, inch, maxw, maxh, minw, minh;
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int minax, minay, maxax, maxay;
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int minax, maxax, minay, maxay;
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long flags;
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unsigned int border;
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Bool isbanned, isfixed, ismax, isfloating;
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