it works nowgit add index.js

This commit is contained in:
staticfanfare 2023-12-17 20:21:26 -05:00
parent 529f265a07
commit 3b7a206ac0
5 changed files with 132 additions and 1 deletions

13
commands/utility/ping.js Normal file
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//Boring init stuff
const { SlashCommandBuilder } = require('discord.js');
module.exports = {
//Creates the slash command
data: new SlashCommandBuilder()
.setName('ping')
.setDescription('beeps at you ovo'),
//Executes said slash command
async execute(interaction) {
await interaction.reply('BEEP!');
},
};

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const { SlashCommandBuilder } = require('discord.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('server')
.setDescription('Prints server info'),
async execute(interaction) {
await interaction.reply(`You are in **${interaction.guild.name}**, with **${interaction.guild.memberCount}** members, including yourself, **${interaction.user.username}**! ;>`);
},
};

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commands/utility/user.js Normal file
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const { SlashCommandBuilder } = require('discord.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('user')
.setDescription('Prints user info'),
async execute(interaction) {
let joinStamp = interaction.member.joinedTimestamp;
joinStamp = Math.floor(joinStamp / 1000);
await interaction.reply(`You are **${interaction.user.username}**. You came here **<t:${joinStamp}:R>**.`);
},
};

47
deploy-commands.js Normal file
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const { REST, Routes } = require('discord.js');
const { clientID, guildID, token } = require('./config.json');
const fs = require('node:fs');
const path = require('node:path');
const commands = [];
// Grab all the command folders from the commands directory you created earlier
const foldersPath = path.join(__dirname, 'commands');
const commandFolders = fs.readdirSync(foldersPath);
for (const folder of commandFolders) {
// Grab all the command files from the commands directory you created earlier
const commandsPath = path.join(foldersPath, folder);
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
if ('data' in command && 'execute' in command) {
commands.push(command.data.toJSON());
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
}
// Construct and prepare an instance of the REST module
const rest = new REST().setToken(token);
// and deploy your commands!
(async () => {
try {
console.log(`Started refreshing ${commands.length} application (/) commands.`);
// The put method is used to fully refresh all commands in the guild with the current set
const data = await rest.put(
Routes.applicationGuildCommands(clientID, guildID),
{ body: commands },
);
console.log(`Successfully reloaded ${data.length} application (/) commands.`);
} catch (error) {
// And of course, make sure you catch and log any errors!
console.error(error);
}
})();

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const { Client, Events, GatewayIntentBits } = require('discord.js');
//Boring boring initialization stuff
const fs = require('node:fs');
const path = require('node:path');
const { Client, Collection, Events, GatewayIntentBits } = require('discord.js');
const { token } = require('./config.json');
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
//Handle commands
client.commands = new Collection();
//Command Loading
const foldersPath = path.join(__dirname, 'commands');
const commandFolders = fs.readdirSync(foldersPath);
for(const folder of commandFolders) {
const commandPath = path.join(foldersPath, folder);
const commandFiles = fs.readdirSync(commandPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandPath, file);
const command = require(filePath);
if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command);
} else {
console.log(`WARN: Command at ${filePath} is missing 'data' and/or 'execute' properties.`);
}
}
}
//Command Interaction Processing
client.on(Events.InteractionCreate, async interaction => {
if (!interaction.isChatInputCommand()) return;
const command = interaction.client.commands.get(interaction.commandName);
if (!command) {
console.error(`ERR: Command "${interaction.commandName}" not found`);
return;
}
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
if (interaction.replied || interaction.deferred) {
await interaction.followUp({ content: `ERROR!`, ephermal: true});
} else {
await interaction.reply({ content: `ERROR!`, ephermal: true});
}
}
});
//Log the bot in with the token supplied in config.json
client.once(Events.ClientReady, readyClient => {
console.log(`Ready! Logged in as ${readyClient.user.tag}`);
});
client.login(token);