const { REST, Routes } = require('discord.js'); const { clientID, guildID, token } = require('./config.json'); const fs = require('node:fs'); const path = require('node:path'); const commands = []; // Grab all the command folders from the commands directory you created earlier const foldersPath = path.join(__dirname, 'commands'); const commandFolders = fs.readdirSync(foldersPath); for (const folder of commandFolders) { // Grab all the command files from the commands directory you created earlier const commandsPath = path.join(foldersPath, folder); const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js')); // Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment for (const file of commandFiles) { const filePath = path.join(commandsPath, file); const command = require(filePath); if ('data' in command && 'execute' in command) { commands.push(command.data.toJSON()); } else { console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`); } } } // Construct and prepare an instance of the REST module const rest = new REST().setToken(token); // and deploy your commands! (async () => { try { console.log(`Started refreshing ${commands.length} application (/) commands.`); // The put method is used to fully refresh all commands in the guild with the current set const data = await rest.put( Routes.applicationGuildCommands(clientID, guildID), { body: commands }, ); console.log(`Successfully reloaded ${data.length} application (/) commands.`); } catch (error) { // And of course, make sure you catch and log any errors! console.error(error); } })();